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Software Localization Services

Our software localization services translate your UI strings inside the resource files your developers actually commit, from .resx and .po to XLIFF and ICU MessageFormat JSON. Strings flow from your Git repo to our translators and back through a pull request, then get verified in a running build before anyone calls the language done.

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Localized application interface shown next to its translated resource files
Native resource files in, valid files out

.resx, .po, .strings, strings.xml, XLIFF, JSON, and YAML returned with placeholders intact, ICU plurals expanded correctly, and keys untouched.

Continuous, not batch-and-wait

A webhook on your repo feeds new strings into our TMS as they merge. Translations return as pull requests on a fixed cadence, with no string freeze.

QA in the running build

Reviewers walk each language through your staging build or device simulator, checking truncation, plurals, and on-screen meaning, then file tickets in your tracker.

What our software localization services cover

The service takes your product from one interface language to many without disrupting how your team ships. That includes application UI strings, mobile apps, web front ends, installers, error and log messages meant for users, onboarding flows, and the operator-facing text of embedded systems. Our software localization services are built around a simple constraint: developers should never copy strings into a spreadsheet, and translators should never work blind on a list of fragments with no idea which screen they belong to.

Both problems are solved with tooling and process. On the file side, we parse the native resource formats directly, so engineering effort on your end is close to zero. On the context side, every string reaches the translator with its key, its developer note, its character limit if one exists, and a screenshot of the screen where it appears. That last item changes outcomes more than any other single practice: "Save" translates differently as a button, a menu item, or a progress label, and only context tells you which one you are holding.

What this page does not cover: help centers, developer guides, and release notes follow a documentation pipeline instead, described on our software documentation translation page, and reference material for integrators is handled by our API documentation team. UI and docs share one termbase per client, so the button in the app and the button in the help article carry the same name in every language.

Resource file formats and ICU MessageFormat handling

We work in the formats your stack already produces. No conversion round-trips, no fragile find-and-replace, no reformatted files that fail your linter.

FormatTypical stackWhat we watch for
.resx.NET, WPF, WinFormsEscaped XML entities, comments preserved for context
.po / .potgettext, Python, PHPPlural forms per language, fuzzy flags cleared correctly
.strings / .stringsdictiOS, macOSstringsdict plural rules, format specifier order
strings.xmlAndroidQuantity strings, escaped apostrophes, string arrays
XLIFF 1.2 / 2.0Exports from most platformsInline tags and segmentation kept round-trip safe
JSON / YAML i18nReact, Vue, Angular, RailsNested keys, interpolation syntax per library
.propertiesJavaUnicode escapes, line continuation handling

ICU MessageFormat deserves its own mention because it is where localization projects quietly break. A message like {count, plural, one {# device} other {# devices}} has two branches in English but needs four in Russian and Polish, which use one, few, many, and other, while Japanese collapses to a single form. Nested select and plural structures multiply the branches. Our translators are trained on ICU syntax, our TMS validates the message structure on export, and we add the plural categories each target language requires instead of mechanically mirroring the English pair. Files come back syntactically valid, which your CI can confirm before merge.

Pseudo-localization: find the breakage before paying for it

Before translating anything, we recommend one pseudo-localization pass. We generate a fake locale in which every string is padded by roughly 40 percent, wrapped in markers, and injected with accented characters, so Settings becomes something like [Šéttîñgš~~~]. You build the app against that locale and click through it once.

The pass exposes three defect classes while they are still cheap. Strings that appear in English inside the pseudo build are hardcoded and never reached the resource files. Text that clips, overlaps, or pushes the layout apart marks the components that will fail under real expansion. And any corrupted characters reveal an encoding problem in the pipeline. Each finding costs one code fix at this stage. Found later, the same defect costs a fix plus retesting in every shipped language, which for a ten-language product means the pseudo pass typically pays for itself several times over before the first translated string exists.

German +35 percent, and other expansion realities

English is a compact interface language, and layouts designed against it hide assumptions that other languages break. German runs 30 to 35 percent longer on average, and short UI labels expand worse than prose: "Undo" becomes "Rückgängig machen". Finnish and Hungarian behave similarly. In the other direction, Japanese and Chinese are often shorter but taller, needing more line height, and their line-breaking rules differ from Latin scripts entirely.

The tightest strings are the most visible ones. Buttons, tabs, and menu labels sit in fixed-width components and average under three words, which is exactly where German expansion of 35 percent has no room to land. We ask for character limits per key up front and translate against them, instead of letting the truncation surface in QA screenshots later.

When a limit genuinely cannot be met, we do not silently truncate. The translator proposes an approved abbreviation, and for regulated or safety-relevant interfaces we route those abbreviations to your engineers for sign-off. On one project, a teach pendant interface for a robotics manufacturer allowed 20 characters per line on the pendant display. Our German team delivered a reviewed abbreviation list alongside the translations, and the client's controls engineers validated it against the pendant simulator before release. That workflow, string limits in, abbreviation list out, is standard for HMI work, and it is one reason robotics and automation firms bring us their operator panels as well as their desktop software.

Continuous localization: your repo talks to our TMS

Most software teams have outgrown the release-then-translate model. Our default setup connects your repository to our translation management system through webhooks. When a commit touching resource files merges into your main branch, the changed and added keys flow into a translation job automatically. Translators clear the accumulated queue on an agreed cadence, and completed languages return to you as a pull request, formatted to pass your checks, ready for a normal code review.

The practical effects are worth spelling out. There is no string freeze, so release planning stops negotiating with translation deadlines. Small diffs replace big batches, so a typo fix in English becomes a ten-word job instead of a document. The same named translators hold your account, working from your termbase and translation memory, so the voice of the product stays stable from sprint to sprint. And because the TMS tracks every key, you can answer "is 14.2 fully localized in Japanese" with a dashboard instead of an email thread. Teams shipping to Japan in particular pair this setup with our Japanese technical translation specialists, since short release cycles leave no slack for re-briefing a new linguist every sprint.

Linguistic QA in the real build

Translated files that compile are not the finish line. The finish line is a reviewer looking at each language running in the product. We take a staging URL, a TestFlight build, an APK, or an HMI simulator, and walk scripted passes through the main flows in every target language. Reviewers check for truncation and overlap, wrong line breaks, placeholders rendering as raw tokens, plural messages tested with values of one, two, and zero, and strings whose translation was correct in isolation but wrong on the actual screen.

Findings are filed in your issue tracker, one defect per ticket, with the string key, a screenshot, the language, and a severity. Your developers fix layout issues; we fix linguistic ones through the normal pipeline, so corrections stay inside translation memory instead of dying in a hotfix. For clients without a spare environment, we can run QA against recorded walkthroughs, though live builds catch more. This stage follows the same discipline as the rest of our work: an ISO 17100-compliant process with revision by a second linguist before anything reaches QA, and independent review that no deadline is allowed to squeeze out.

How a new account gets set up, week by week

The first two weeks decide how smoothly the next two years run, so onboarding follows a fixed sequence. Week one is the audit: we parse your resource files, count keys and words per language, map interpolation syntax, and list structural risks such as concatenated sentences built from separate keys, which no translator can fix downstream. In parallel, we extract candidate terms from the UI corpus and draft the termbase, which your product team approves before translation starts. Week two sets up the plumbing: repository connection, branch and pull request conventions agreed with your engineers, pseudo-localization build if you opted in, and QA scripts drafted from your main user flows.

Then we run a pilot in one language rather than launching all targets at once. The pilot surfaces the account-specific decisions, tone for error messages, handling of trademarked feature names, abbreviation policy, while the cost of a wrong guess is one language, not eight. Once the pilot passes in-build QA, the remaining languages start with a style guide and a validated pipeline already in place.

App localization accounts usually extend the scope beyond the binary at this stage. Store listings, screenshot captions, in-app purchase names, and push notification templates live outside the resource files but face the same users, so we fold them into the same termbase and cadence. A listing that calls a feature one thing while the app calls it another is the kind of mismatch this setup exists to prevent.

Pricing and turnaround for sprint-based work

Software localization is priced per word for translation and revision, with translation memory discounts applied automatically to repeated keys and previously translated strings. Around that core, continuous accounts get terms tuned to how sprint work actually arrives: per-batch minimum fees are waived, and drops of 200 to 2,000 words per language return within 24 to 48 hours. Pseudo-localization setup, LQA passes in the build, and TMS-to-repo integration are quoted as separate line items, hourly or fixed, so you see what the engineering side costs on its own.

Two figures help with budgeting. First, UI corpora repeat heavily; across a typical account, memory matches reduce the effective per-word cost by 25 to 40 percent within the first year. Second, adding a language to an established pipeline costs far less than the first language did, because the integration, the termbase structure, and the QA scripts already exist. After fifteen years of doing this, including our ATA and GALA memberships and a client base served US-wide from Texas, our standing advice is unchanged: build the pipeline once, carefully, and languages become a scaling decision instead of a project.

Where UI localization connects to the rest of your content

Interface text never travels alone. The strings reference concepts that also appear in training courses, help articles, and spec sheets, and users notice when the names drift apart. For product training built in Storyline or Rise, our elearning translation services reuse the UI termbase so course screenshots and narration match the shipped interface. SaaS and enterprise vendors can see how we structure multi-product programs on our page for software and IT companies, and the rest of our service line, from DTP to terminology management, is listed on the services hub.

If you are unsure where your project sits, send us a resource file export and the list of target languages. We will come back within one business hour with an itemized quote, a proposed cadence, and any red flags we spot in the file structure, such as concatenated strings or missing plural forms, before they become translation defects.

Software localization questions, answered

Which file formats do you support for software localization?

.resx for .NET, .po and .pot for gettext, .strings and .stringsdict for iOS and macOS, strings.xml for Android, XLIFF 1.2 and 2.0, JSON and YAML i18n files for web frameworks, Java .properties, and CSV or spreadsheet exports from proprietary tools. We also parse ICU MessageFormat, including nested plural and select structures, so plural rules survive translation into languages with more plural categories than English. You send the native resource files from your repository, and you get the same files back with translations in place, valid syntax, placeholders intact, and keys untouched.

How does continuous localization work?

We connect our translation management system to your repository. When your team merges new or changed strings, a webhook picks them up and creates a translation job automatically. Translators work against the accumulated batch on an agreed cadence, usually every one or two business days, and finished strings come back through a pull request your developers review like any other change. There is no string freeze and no manual file handoff. Releases stop waiting on translation, and translation stops blocking releases, which is the point of running localization inside the development workflow rather than after it.

What is pseudo-localization and why do you run it first?

Pseudo-localization replaces your English strings with padded, accented dummy text, so Settings might become a bracketed string roughly 40 percent longer with accented characters. Running a pseudo-localized build before any translation starts exposes three classes of defect cheaply: hardcoded strings that never reached the resource files, layouts that clip or overlap when text grows, and encoding paths that corrupt non-ASCII characters. Fixing these in code before translation begins is far cheaper than discovering them separately in every target language after the linguistic work is done and paid for.

Do you test the translations inside the actual application?

Yes. Linguistic QA in a real build is a standard stage of our process, not an add-on. You give us access to a staging environment, a TestFlight build, an APK, or an HMI simulator, and our reviewers walk defined test scripts in each language. They check truncation, line breaks, placeholder rendering, plural behavior with real values, and whether each string still makes sense in its screen context. Findings go into your issue tracker with screenshots, severity, and the affected string key, so your developers can act on them without any detective work.

Can you keep up with sprint-sized volumes and short turnarounds?

Sprint work is the normal operating mode for this service. Typical drops of 200 to 2,000 words per language come back within 24 to 48 hours under a continuous localization plan, with per-batch minimum fees waived. The same named translators stay on your account, working from your termbase and translation memory, so week 30 sounds like week 1. For larger drops, such as a new feature area with 10,000 words, we agree on a dated schedule up front and stage delivery so your team can start reviewing early screens while the rest is still in progress.

Can you localize HMI and embedded device text?

Yes, and it is one of the harder cases we handle. Operator panels and embedded displays impose hard character limits per line, fonts with partial Unicode coverage, and export formats from vendor tools rather than standard resource files. We work from your character limits per key, propose approved abbreviations where a translation cannot fit, and validate the result on the device or simulator. For CJK targets we check that the display font actually contains the required glyphs before translation starts, because a missing glyph turns into an empty box on the shop floor.

Plug translation into your pipeline, not your release plan

Send a resource file export and your target languages. Within one business hour you get an itemized quote covering translation, pseudo-localization, repo integration, and in-build QA, plus any structural issues we spot in your files before they cost you money.

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